interface

IPrefabDefinition

A Unity prefab defined in code. SceneBuilder parses the Build method (it does not execute it) and materializes the described prefab, then keeps code and prefab in sync. A prefab defines exactly one root object.

public interface IPrefabDefinition

Members

Buildmethod

void Build(PrefabRoot root)

Generated from com.codescenes/Runtime/IPrefabDefinition.cs